SILENT HILL: Townfall Pinpoint Inaccuracy Trophy Guide
Land a flare gun headshot from over 10 meters in Part 4 Clara Woods: where the Flare Gun spawns, the playground setup, and how to retry cleanly.
Answer: Flare Gun headshot on a corpse enemy from 10+ meters — playground, Part 4 Ch. 10
Requirements
- The Flare Gun — Simon-only, obtained in Part 4 (Clara Woods) Chapter 10, on first entering the CEG Locker building
- Entering the CEG Locker also yields the South Brae key, so the pickup is on the normal route
- A corpse-type enemy hanging from a light at the playground — that is the target
Reward: Trophy: Pinpoint Inaccuracy (Bronze)
What does Pinpoint Inaccuracy ask for?
Land a head shot on any enemy with the Flare Gun from over 10 meters away. Bronze, not missable, and the flare’s sideways drift is the whole trick — hence the name.
On a Reject The Help run? Defer this save-and-retry setup to another playthrough.
What do you need before the attempt?
- The Flare Gun — a Simon-only weapon picked up in Chapter 10 of Clara Woods, on your first entry into the CEG Locker building (the same entry also gives you the South Brae key, so you cannot realistically miss it on the route).
- Optional retry save — the roadmap’s setup saves at the phone in the Locker before walking to the attempt spot (how saving works).
- A target — a corpse-type enemy hanging from the light at the playground; elevated, stationary, and close enough to the 10-meter line that the shot is repeatable.
How do you make the shot?
- Save at the Locker phone.
- Take the Flare Gun to the playground.
- Aim at the hanging enemy’s head, keep the distance at or beyond the 10-meter line, and fire.
- The flare veers sideways in flight — put the arc slightly off-line per the video demonstration rather than aiming dead-center.
The trophy didn’t pop — what now?
If the enemy dies but the trophy doesn’t pop, the shot was too close — reload the Locker save and shoot again from further back. If the flare misses outright, the same reload puts you back at the start of the attempt in seconds. Nothing about the setup is consumed by a failed try.
Video and sources
The embedded demonstration is PowerPyx’s own trophy video from the roadmap guide this page is sourced from.
Every fact on this page comes from that roadmap, read in full on 2026-09-24, reorganized into setup → attempt → retry rather than copied prose. The sibling throws in the same part are covered on Long-Range Masonry and Pull!; the trophy hub holds the planning notes for the full list, and the Clara Woods walkthrough covers the route to Chapter 10.
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