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    SILENT HILL: Townfall Hotel Door Dial Puzzle Solution

    Set the Otherworld hotel dial to 18, January and 1996: which door takes the dial, where the TV and menu clues come from, and the key in the bathroom.

    9/24/2026 Last updated: 9/25/2026 3 min read
    Verified Minor spoilers
    Location:
    A Different Place — hotel corridor, dial door
    Area:
    A Different Place
    Part:
    Arrival
    Chapter:
    Part 1 — Chapter 2, Escape

    Quick solution: 18 — January — 1996 (top · middle · bottom)

    Reward: Room 204 Key and route progression

    Quick solution

    Spin the three dials to 18 / January / 1996 — number on top, month in the middle, year on the bottom. Both walkthrough references agree on the values.

    Which hotel door is this?

    You arrive in a room with two doors:

    • One wants an item — that is the door you open after solving the dial.
    • The other carries the rotating dial mechanism — this puzzle.

    This is the Chapter 2 (Escape) hotel date dial. Keep three objects apart:

    What you see Which object it is What to do
    Day / month / year wheels This page’s date dial Set 18 / January / 1996
    A door that wants an inventory item The second door in this early sequence Take the Room 204 Key from the bathroom first
    A hotel door with symbols on an NG+ route A separate ending puzzle Use the Sci-fi ending guide — major spoilers

    Do not enter the date into a symbol puzzle or mistake a retained Room 204 Key for a new unsolved lock.

    Find the date clues

    Two in-room sources combine into the date, and the game gates them behind a tutorial:

    1. Tune the TV first — after you have learned how to tune a signal (how the CRTV works), the hotel TV plays a clip showing two images: the day (18) and the month (January). PowerPyx’s walkthrough ties the same evidence to the Room Service Card and CRTV channel 60.
    2. Read the Haldane Hotel menu on the table — it carries the year, 1996.

    Day + month from the TV, year from the menu — the dial is just the two put together.

    Set the dial

    Turn each dial section until the three windows read 18 · January · 1996, then open the door. If the door will not take a value, you are on the wrong door — the dial is the one without the item slot.

    Collect the key and leave

    The dial door opens into a bathroom: a cryptic note and the Room 204 key (on the counter, per PowerPyx). The key opens the other door — the one that wanted an item — and finishes the escape sequence. Two notes:

    • The key is named the Haldane Hotel Room 204 key, and per GamesRadar it stays in your inventory for most of the game, so do not worry about it being a one-room item.
    • The Room Service Card is one of the 85 Discoveries — grab it before leaving if you are collecting.

    What to do next

    With both doors open you continue deeper into the town and the Arrival walkthrough picks up the route from there. The Clue items in this room feed the documents checklist and the ending balance.

    What this page rests on

    GamesRadar’s door-dial guide (read in full, 2026-09-24) and PowerPyx’s all-puzzle walkthrough (read in full, 2026-09-24) agree on the 18/January/1996 values independently — that cross-source agreement earns the fully-verified badge on the values. The door-relationship and bathroom details follow GamesRadar’s account; neither source reports the dial values varying between playthroughs, so no variation claim is made here either way.

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