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    SILENT HILL: Townfall Strange Postcard Locations (All 15)

    All 15 Strange Postcard locations across Parts 1-6, with chapter, area, access requirements and missable windows. Progress carries between playthroughs; all 15 un…

    9/23/2026 Last updated: 9/23/2026 4 min read
    Source-reviewed Minor spoilers

    How the postcard collection works

    15 Strange Postcards are scattered across Parts 1-6. Each is a physical pickup in the environment — walk up and interact. Progress carries between playthroughs, so none are permanently missable if you miss one on a first run. Viewing all 15 unlocks the “Blur Your Eyes” trophy/achievement. They hint toward the Sci-fi ending but are not required to trigger it.

    Postcard locations by part

    Part 1 — Arrival

    # Chapter Area Where
    1 Ch. 3: A Connection Shorefront District South VIDEO STAR store west of Town Square, on the counter
    2 Ch. 4: Searching for Zoe Shorefront District South Back alley behind building (3), near a dumpster
    3 Ch. 4: Searching for Zoe Farrow Street West end of Farrow Street, stuck to the wall
    4 Ch. 4: Searching for Zoe Shorefront District South Apartment south of building (14), 2nd floor, apt 1/2, southeast room

    Part 2 — Zoe

    # Chapter Area Where
    5 Ch. 6: Journey to Medical The Wynds Stairwell alley west of the phone booth
    6 Ch. 6: Journey to Medical Shorefront District North Apartment south of the Medical Centre — last shed on the left out back

    Part 3 — The Patient

    # Chapter Area Where
    7 Ch. 8: Many Into One St. Amelia Medical Center X-Ray room counter at chapter start
    8 Ch. 8: Many Into One St. Amelia Medical Center Ward W, room 06, on table
    9 Ch. 8: Many Into One St. Amelia Medical Center Ward P, room 08, inside wall medical cabinet

    Part 4 — Clara Woods

    # Chapter Area Where
    10 Ch. 9: Begin Again Clara Woods Right at road split past a hanging body, through two gates to a shed
    11 Ch. 10: Missing Parts Clara Woods Estate Upper floor — bedroom drawer in dresser
    12 Ch. 10: Missing Parts Atlas Computers area Store window opposite Atlas Computers
    13 Ch. 10: Missing Parts Overpass SE corner dead end Beside a metal cart
    14 Ch. 10: Missing Parts Upper Brae house Switch to “Tape: Tomorrow”, exit back door, crouch into shed — requires Back Door Key

    Part 6 — Simon

    # Chapter Area Where
    15 Ch. 14: Fix This CEG HQ (Different) In the pipes — right then left at the 4-way split, dead end

    Missable windows

    Each postcard is tied to its chapter’s playable window. If you advance past a chapter without collecting the postcard, you must load an earlier save. No postcard carries across state changes. The how-to-save guide covers save timing.

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