SILENT HILL: Townfall Floppy Disk Puzzle & Repair Steps
Fix-A-Disk! the three floppies, print MANUAL.EML, use part ID 956 on the black box — the barcode leads to Locker 17: Boltcutters plus a Mechanical Part.
- Location:
- Atlas Computers terminal and 5 South Brae upstairs computer
- Part:
- Clara Woods
- Chapter:
- Part 4 — Chapters 9-10
Quick solution: Fix-A-Disk! → Repair Volume on Disk 2 → insert 1, 2, 3 → print MANUAL.EML → part ID 956 → black box → South Brae Barcode
Reward: South Brae Barcode — opens Locker 17 (pin 575): Boltcutters + a Mechanical Part
What is the floppy disk puzzle?
Three floppy disks found around Clara Woods must be repaired and read on the upstairs computer in 5 South Brae (entered with the South Brae House Key). The repaired files print a clue sheet — and that printout feeds the Locker 17 branch of the Strange Gate parts.
What do I need first?
- Disk Case Key — bedside drawer, 5 South Brae upstairs bedroom. It opens both disk cases: the Atlas Computers back-room case (holding the “Fix-A-Disk!” software) and the 5 South Brae upstairs case (holding the Grouped Floppy Disks 1-3).
- Access to the Atlas Computers terminal (first building east of Atlas Square, back room) and the 5 South Brae upstairs computer.
What is the repair workflow?
- At the terminal, insert Fix-A-Disk! and insert Floppy Disk (2 of 3) when prompted for a disk to scan.
- Run “Repair Volume” and confirm — only Disk 2 needs the repair pass.
- Insert the disks in order — 1, 2, 3 — confirming between each insert. PowerPyx reports the confirmation as “Unzip to RAM”; ShowGamer calls the same slot “Confirm” — the workflow agrees, the button label differs between reports.
- Turn on the printer to the left of the computer and print MANUAL.EML.
What does MANUAL.EML reveal?
The printout is the “Reciprocating Compressor” document. Its part ID — 956 — is the combination for the black box on the desk beside the telephone at 5 South Brae. Inside the box: the South Brae Barcode.
The Locker 17 chain
Take the barcode to the CEG Employee Lockers scanner (same building as the Lost and Found locker):
| Step | Object | Value |
|---|---|---|
| 1 | South Brae Barcode → scanner | prints pin 575 |
| 2 | Locker 17, back wall | open with 575 |
| 3 | Inside | Boltcutters + one Mechanical Part |
The Boltcutters cut the chain on the CEG Lockers’ upstairs gate — the area the other two part-branches (6 North Brae and 5 Upper Brae) run through. All three parts feed the Strange Gate assembly.
What this page rests on
PowerPyx (read in full, 2026-09-23, re-checked 2026-09-24) and ShowGamer (read in full, 2026-09-24) describe the same workflow independently — the only delta is the label on the per-insert confirmation button (“Unzip to RAM” versus “Confirm”), reported as-is. That two-publisher agreement earns the fully-verified badge on the workflow and the 956 → Locker 17 chain; no run was performed on this site, and neither source reports the part ID varying between playthroughs.
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